That's some small amount of code to make the basic hardware work. It does not give anywhere close to the same level of features or performance as the binary drivers. Which is in no small part because the entire Linux graphics stack is still missing the capability to support those features or optimize shaders and hardware calls to similar levels of performance, of course, but shifting the blame doesn't negate the problem.
Power management, mobile and firmware developer on Linux. Security developer at Aurora. Ex-biologist. mjg59 on Twitter. Content here should not be interpreted as the opinion of my employer. Also on Mastodon.
Re: what about video driver blobs?
Date: 2012-06-06 02:05 am (UTC)